Carpineto Romano
A mountain town with its own memory, loyalties, institutions and secrets.
A Historical Entertainment Franchise
One Family. One History. A World of Stories.
From the mountains south of Rome, a true family history becomes the foundation for novels, television, children’s adventures, games and interactive experiences.
In the mountains south of Rome, twelve brothers come of age as the old order fractures around them. Family, loyalty, faith, hunger, power and survival collide with forces reaching far beyond their village.
The Twelve Brothers begins in Carpineto Romano but belongs to a larger world of consequence: the Papal States, restoration Italy, Rome, Naples, rebellion and the lives of ordinary people forced to endure extraordinary change.
The first novel establishes the Cappucci family, their mountain world and the historical forces that begin to reshape everything they know. The manuscript is complete. Publishing and subsidiary-rights materials are available to qualified industry professionals upon request.
The story has also been developed as an eight-episode dramatic television adaptation, carrying the family saga from intimate village life into a wider landscape of political upheaval, danger and consequence.
A new children’s book brings the world of The Twelve Brothers to a younger generation through Kai, stepping into the role of Francesco and discovering history from inside the story.
Adventure leads the way as young readers encounter family life, Carpineto Romano, the mountains, Rome and the events that reshaped Italy—learning how people lived while following Francesco through an extraordinary time.
A mountain town with its own memory, loyalties, institutions and secrets.
A world of faith, authority and political power under extraordinary pressure.
Refuge, livelihood, danger and freedom—the landscape is never merely background.
The Twelve Brothers is being developed as an expandable historical entertainment franchise, with opportunities across tabletop gaming, interactive storytelling, experiential entertainment and carefully selected consumer products—always preserving the historical identity of the property.
Strategy, territory, alliances, resources and family consequence provide a natural foundation for play.
The landscape, history and competing loyalties offer room for immersive digital storytelling.
Maps, heraldic artwork, prints, apparel and collector pieces designed around the world rather than generic book merchandise.
Publishing, children’s publishing, film and television, gaming, interactive, experiential, licensing and consumer-product inquiries are welcomed from qualified partners. Unreleased manuscripts, scripts, detailed game materials and other confidential development materials are not published on this site.
Make an InquiryFor professional, rights and partnership inquiries:
rafael@visionasp.com